Thistle
Common · Carduus
Healing · Alchemical · Magical · Defensive
Terrain Coast, Forest, Grassland, Hills, Urban
Description
There are many varieties of thistle. The classic type is a plant up to 5 feet (1.5 meters) tall. The long stem is covered with spines resembling sharp needles ranging from three to eight millimeters in length. The leaves are also entirely covered with spines. You can't pick a thistle with bare hands—you'll need gloves and a spade. The leaves can reach up to 16 inches (40 cm) in length, and their width ranges from 0.5 to 4 inches (1–10 cm). The bristly flower head is purple. After the flower fades, the flower head forms something like cottony fluff consisting of individual white parachutes. When the wind sways the thistle, the parachutes spill out, are caught by air currents, and disperse throughout the surroundings. When they encounter an obstacle, the seed detaches, falls to the ground, and sprouts the next year, turning into a new thistle plant.
Location and Habitat
Thistle is a fairly common plant. It thrives equally well in Eurasia and North Africa. Historically, it was introduced to North America, where it also took root. The plant favors roadsides, shrub thickets, meadows, rocky soils, and often grows near human dwellings.
Effects and Uses
In folk medicine, thistle is used for cleansing the body. In myths and legends, it is a symbol of protection against evil and dark forces. It is often used to decorate coats of arms and souvenirs.
Harvesting & Preparation
- A DC 10 Wisdom (Nature) check or Wisdom (Survival) check is required to spot and carefully gather without injury. Characters using bare hands must succeed on a DC 11 Dexterity saving throw or take 1d4 piercing damage.
Items & Effects
- Thistle Ward Pouch. A small pouch filled with dried thistle petals, leaves, and spines, tied tightly with a scrap of tartan or green ribbon.
- Creation. Requires 1 hour, a DC 10 Wisdom (herbalism kit) check, and 3-5 fresh thistle blossoms.
- Use (Carried or Worn).
- Sentinel’s Vigil. Once per day, you have advantage on Initiative rolls if an enemy attempts to ambush or surprise your party.
- Spirit Barrier. While wearing the pouch, you have advantage on saving throws against being frightened by undead or fiends (PHB, p. 290).
- “Demeter’s Torch” Tonic.
- Creation. Requires 2 hours, a DC 13 Intelligence (Arcana) check or Wisdom (herbalism kit) check, plus a pinch of alchemical fire or similar reagent. One successful batch yields 1d2 vials.
- Use (Ingested).
- Flicker of Insight. For 1 hour, you treat dim light as bright light. Additionally, once during this hour, you can take the Help action as a bonus action (representing a sudden spark of guidance).
- Radiant Spark. As an action, you can release a brief glow (15-foot radius, bright light for 1 round) imposing disadvantage on one target’s next Dexterity (Stealth) check if it’s within the lit area at that time.
- Cleansing Thistle Draught. A bitter concoction harnessing thistle’s folk reputation for purification.
- Creation. Requires 1 hour, a DC 12 Wisdom (herbalism kit) check, and fresh stems soaked in pure water under moonlight.
- Use (Ingested). Purifying Effect: The drinker immediately ends one effect reducing their maximum hit points or one non-magical disease. If neither condition applies, they instead regain 2d4+2 hit points.
- Thistle Hedge. Planting a protective ring of living thistles around a structure.
- Ritual Requirements. 24 hours of planting; at the conclusion, make a final DC 15 Charisma (Performance) check or Charisma (Religion) check to imbue the hedge with warding magic.
- Effects (Permanent While Maintained):
- Ward Against Sneak Attack. Creatures trying to enter the enclosed area without permission (GM’s call) must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and cry out involuntarily, alerting those within 60 feet.
- Undead or fiends crossing the hedge have disadvantage on their first attack roll in the enclosed area, thanks to the hedge’s protective resonance.
Lore
Thistle is a prickly plant with purple or violet flowers. It is known as a symbol of protection and resilience, especially in Scotland.
Many centuries ago, when the Scots were fighting the Vikings for their lands, a significant event occurred one night. The Vikings planned a surprise attack and were stealthily approaching the Scottish camp to strike a decisive blow. Their plan was simple: to gain the advantage by using the element of surprise, since they had significantly fewer warriors. To get as close as possible to the camp where the Scottish soldiers were sleeping, the Vikings removed their footwear to move silently.
However, one of the attackers was unlucky— he stepped barefoot right onto a thorny thistle bush. In pain, he cried out, alerting the Scottish camp. The Scottish warriors woke instantly and were ready for battle; they quickly repelled the attack, thus saving their people from the invaders.
From Witch’s Herbs 5E, p. 100 · Fern Flower Press