Frau Holle
Medium fey (deity), True Neutral
Armor Class 19 (natural armor)
Hit Points 247 (26d8 + 130)
Speed 30 ft., Fly 60 ft. (hover)
STR 14 (+2) · DEX 18 (+4) · CON 20 (+5) · INT 18 (+4) · WIS 24 (+7) · CHA 22 (+6)
Skills Insight +13, Nature +10, Perception +13
Gear The Golden Spindle
Senses Truesight 120 ft., passive Perception 23
Languages All, Telepathy 120 ft.
Challenge 17 (18,000 XP)
Lair Actions
The Oven's Wrath: A wave of intense heat erupts from the ground. Up to two creatures she can see must make a DC 21 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save.
The Shaken Tree: A torrential rain of heavy apples falls in a 20-foot-radius cylinder. The area becomes difficult terrain, and creatures in it must succeed on a DC 21 Strength saving throw or be knocked Prone.
Feather Snowstorm: A blizzard of magical feathers heavily obscures a 30-foot-radius sphere within her lair. Frau Holle and her allies can see through this obscurement perfectly. The blizzard lasts until initiative count 20 on the next round.
Lore
Mother Holle – the Winter Goddess.
Frau Holle (Frau Holle) — The goddess of winter.
Once upon a time there lived a widow who had two girls: her own daughter and a step-daughter. The step-daughter was lovely and hardworking, while the widow’s own child was plain and terribly lazy. Of course, the widow doted on her own daughter and made the step-daughter do all the drudgery around the house. Every single day the poor girl had to sit by the well at the roadside and spin yarn until the blood ran from her fingers.
From Grimm Legends Bestiary 5E, p. 18 · Fern Flower Press